

It's a great support skill that gets Iron Man's ultimate up faster and reduced the cooldown of his other skills. That's where Artificial Intelligence - Operation Speed Amplification comes in. He's a sustained DPS as opposed to a burst one that falls flat if a single attack misses its mark. Iron Man wants to hit hard and consistently. You'll want to tweak this slightly to match what you have on hand already given how hard it can be to source new equipment, but the idea should largely remain the same. If you're looking to whip up a Marvel Future Revolution Iron Man PVP build, referring to the template up above should help. Micromissiles - Napalm Bomb, Tactical Satellite - Party Time Protocol, Extra Firepower - Guided Missile, Nanite Plasma - Spin Blade, Artificial Intelligence - Operation Speed Amplification

class skills as a sort of tribute.Īrc Reactor - Weakness Analysis, Armor Enhancement - Multi-Memory, A.I. Instead, we'll power up Iron Man's J.A.R.V.I.S. He plays a fairly large part in the story, but isn't playable. Just keep that in mind.įor this particular build, we're going to give Vision a chance to shine. He's a beginner character through and through, but one that takes a considerable amount of time (and probably money) to pop off in high-level play.

Because of that, Iron Man struggles to shine in any one area.

He can support the team with buffs and debuffs, break an enemy's guard, focus on heavy area damage, or go straight for single-target attacks. It plays similarly to Captain Marvel but should have stronger Guard Break potential, knocking down targets before they have a chance to get their more powerful attacks out.Īs explained above, Iron Man really can sit just about anywhere in a team depending on how he's built. What this Iron Man build does is focus on hard-hitting attacks. Artificial Intelligence - Weakness Scan, Extra Firepower - Incendiary Bomb, Micromissiles - EMP Shot, Tactical Satellite - Party Time Protocol, Unibeam - Focal Energy ShotĪrtificial Analysis, Algorithm Improvement, Repulsor Amplification, Anti-Armor BulletĪrmored Avenger I (ATK), Armored Avenger II (ATK, Critical Damage), Armored Avenger III (Critical Rate), Armored Avenger IV (ATK, Critical Rate, Critical Damage)ĭark Zone #3 (four-set) / Midgardia #4 (two-set)
